

InstancedMesh2 · Baked Armies
Por Andrea Gargaro · vía @threejs on X
A demo with 10,000 skinned monsters fighting in two armies. It uses baked animations, screen-size LODs, and no CPU skinning on WebGPU and WebGL.

Por Andrea Gargaro · vía @threejs on X
A demo with 10,000 skinned monsters fighting in two armies. It uses baked animations, screen-size LODs, and no CPU skinning on WebGPU and WebGL.